This plugin for Timberborn allows you to automate your Floodgates a little. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Increments of 0. Any time I make a change to my floodgates they send a wave up and down stream. TLHeart Oct 4, 2021 @ 9:29am. You can also adjust it there. A more realistic approach would be a single block which levvies can be built upon. I do not know whether they word submerged. I then took away the floodgates and left just the dam. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical…Tanks are no longer good-specific, as you can pick what’s stored inside. It may be hard to see but there is a single levee at the bottom. Partially Closed/Open. 6. At the bottom is a drop of 2 blocks (believe only 1 block is needed). Any way to get rid of flooded water? Normally it just disappears but i had alittle extra water flow over my Levy wall which is 2 high. 5 floodgate or a dam, but with. Each dam piece you construct will cost you 20 logs. Not Applicable Dec 7, 2022 @ 8:01am. I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. clingbeetle Sep 18, 2021 @ 6:18pm. Plus, on a one level floodgate, a dam right behind the floodgate kind of negates the reservoir creating purpose of the floodgate as you lose access to . Yes, it is draining too much water per day, but at least is a solution. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Instead of the winter, an abstract thing that merely removes supplies, Timberborn uses drought to encourage you to see the possibilities its water provides. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. My solution for droughts works well: the floodgate between Reservoir and Dammed River is set to 3 at drought start and 2. dandirkmn • 2 yr. The current version v2. Usage This is just about adjustable flood gates. Floodgate - No-one thought you could improve on a dam until Ol' Kazko created The First Floodgate. The floodgate will block the most water it can. I used double floodgate at each entrance to the river so I could isolate the whole system if necessary. Automated Floodgates, Water pumps and dumps. So, I've been building water storage levies that are 4+ inheight so that I can use the terrain to help me, but I'm having an issue with floodgates having a maximum height of 3. 20 Logs, 10 Planks. Triple Floodgate. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. 21K subscribers in the Timberborn community. LINK TO MOD:Extended Floodgates: HOW TO INSTALL MODS:• 2 yr. By being height-adjustable the double floodgate offers more control over water than dams do. Timberborn update 3 is now live and available for those who choose to play update 3. The starting location is well stocked with resources and comes with plenty of arable land and a. I will try to fix it as soon as possible. 다만, 현재까지 업데이트 1 기준으로 되어있는 문서가 많아 참고용으로만 보는 걸 추천한다. If I want to hold. CG. You will need stairs, platform, etc to reach it. Tragedy strikes in Timberborn as a dynamite accident claims the lives of several hardworking beavers. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. I use a 1-height floodgate on that little inlet myself. Waterfall is a great one. Partially Closed/Open. EmploymentPriority. And it's below component, a controllable levee. Double Floodgate–Blocks a specific amount of water using an adjustable device ; Triple Floodgate–Blocks a specific amount of water using an adjustable device ; 3 Start With A Small Population. A technique essential to hard mode survival. 23K subscribers in the Timberborn community. D Jan 20, 2022 @ 9:35am. Also, why do you. ago. As I understand, the water mechanic is top active bottom passive which would make. it is one of the challenges in the game, sometimes it is better to make your water basin only 3 high and make multiple of them than making 1 huge one. 0 where there is a balance of water flowing in and out resulting in. Instead, you need a metal platform, but they have very high metal costs and. down to my settlement, the water is now just staying there and its been about 2 in game days, the water is not being fed as the. It would be nice if we have a wider selection of power shafts and flood gates: Flood Gates that are taller than 3 units (Require metal blocks to be built) (Max height is 5-6 units tall) High Power Shafts that are 3 units tall (A Triple Platform can be built over it) High Power Shafts that bend to the left and its. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. This is a wooden page footer. Timberborn uses an approximation to achieve its water flow simulation; it's not actually working with water volumes or simulating every 'drop' precisely. Assign one beaver to this building. It's mainly helpful in the mid game when you need to regulate water between sections using flood gates from a reservoir (if you have built one). This extra ability comes with an added build cost of requiring Planks . Community content is available under CC-BY-SA unless otherwise noted. Once it reaches the map's bottom, it will continue mining without destroying terrain, effectively providing dirt infinitely. ago. (Have yet get past early cycle 7 w. Late game, you can use dynamite to build custom rivers by destroying blocks as well. It works for me. 5 are way too large. 5|1|1. On the left a levee on the ground with a 3-height floodgate on top setup, on the right side a floodgate on the ground with a platform behind and levee (s) on top. . The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. You need about 1 damn per water source or one opening per 2. The players all agree, Timberborn is a fantastic game, but there comes a time in each save where the settlement becomes more or less self-sufficient and it feels like you've ran out of things to do. then this mod might help you slightly achieve that goal. The 'Waterfall Floodgate'. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. . 5, 1) so a floodgate set at 0. A dam piece blocks water off up to . Turn timber into sophisticated machinery – from water wheels and sawmills to engines and mechanized pumps. In build v0. Tell me the reason behind this. So how are we supposed to last an 100 days drought? Floodgate reservoirs are 3-tiles high when drought starts. Once you get 250 science points, you can unlock the. Happens consistently each time I load any savegame. maybe the dam info should be changed to 'allows flow a little. The Discord link that OP posted ( is an invite link to the official Timberborn server, modified to lead directly to the channel about mods. This update also features recyclable buildings, beaver bots, unique factions and updates to the UI, general gameplay, and. มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. You really only want a way for the upstream. Double Floodgate is a Landscaping building that blocks the flow of Fluids up to an adjustable height. You begin with a natural reservoir but you will soon find it insufficient for maintaining more than a tiny population. Triple floodgate is 4 tiles tall. Double Floodgate is a Landscaping building that blocks the flow of water up to an adjustable height. 2. maybe the dam info should be changed to 'allows flow a little. Enjoy!surely a dam should be sitting at . I put in water gauges and noticed variances in the currents around sections so I widened out those areas to 3 wide minimum and increased depth too. That means that during drought, there is stable. This plugin for Timberborn allows you to automate your Floodgates a little. 0. By thundersen. ? doesn't sound right to me. I haven't found a way to do it and it's a bit against the spirit of the game. 1? What gameplay situation would be improved by that?. ? doesn't sound right to me. Timberborn > Feedback & Suggestions > Topic Details. 1 / 6. Decided to make a guide for timberborn and share some things ive learned from playing quite a bit. In the game Timberborn, poor preparation for a drought can end tragically for your beaver colony. Problem 2: Water behaviour is still really weird sometimes. Maybe I am just going about building reservoirs not as efficiently as I could be. By being height-adjustable the double. what would be nice is a Drainage block so i can use water to fill canals and then close the block when the canals are full this would be especially usefull in dams higher than 3 blocks. Allows maintaining water flow during a drought if you have enough water in your resevoir. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The game offers several types of shafts, making it possible to create. Additional Floodgates to extend your basins. 5, it stops while the dams allow flow. A more realistic approach would be a single block which levvies can be built upon. 75 or something? I dammed of 2 exits of a river with . 5m. Sorry don't have access to the game right now to try myself! No, they stop spinning if they’re submerged more than 2. 5 (e. I had a suggestion for additional triggers. If woodlice reach it, the entire tracker collapses, so be sure to report any bugs you find!I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. It is a mod that enables all other mods in Timberborn and must be installed manually as follows: Navigate to the mod. 8. Timberborn > Feedback & Suggestions > Topic Details. It can be raised from 0 blocks to 2 blocks in increments of 0. . Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. 5m increments until the reservoir has risen back to the normal height of the dam. All suggestions. Overall, I really like how this forces us to think about what we are doing, and build dams that can be drained to get rid of the badwater. Fully closed the floodgates would let water through normally during wet season. Floodgate. Kalisa Sep 17, 2021 @ 6:01am. Up to 10 high floodgate, locked behind some. It can be raised from 0 blocks to 1 block in increments of 0. This is a mod that allows floodgates and pumps to be programed to start/pause on simple triggers, such as drought start/end. How to Use Timberborn Dams. I have found that, for optimal flow which is not interrupted, have as little dam/levee/floodgate areas on the river as humanly possible. If there are 4 source blocks and only 2 floodgates you'll run the risk of floods. 3 z-levels worth of river water (2 levees stacked along the river) along your starting location should be enough to survive even the longest drought on hard difficulty, but make sure you don't accidentally flood your base. even though the second floodgate still discharged all. • 1 mo. 5. UsageConstant Flooding!!!! Please Help : r/Timberborn. Upstream slowly drains, downstream fills fast and then floods. You want to use the 2-tile floodgates in rivers/canals that are 2 tiles deep, etc. I solve the problem with adjusting the floodgates then. The bug appeared after switching to the experimental branch to test out the new Update 4. Floodgate Operators. oh holy shit that's a slider. 6. ) Thanks again Grubs for your help!The first mod is BepInEx for Timberborn. Power shafts and Floodgates. It really screws with my system and really defeats the purpose of floodgates. The developers even organized several map-making competition with financial prizes, which have resulted in hundreds of high quality maps of varying difficulty. I wanted to ask if anyone is aware of a mod that adds taller floodgates? A height of 3 is very much insufficient for custom hard mode (droughts lasting longer than 40 days) and I am not a fan of the deleting levees technique. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. Blocks water based on how you adjust it. Hm, maybe this varies by map. sacling up end game and designing blueprints with maxed out ILS is so satisfying. . 100 Treated Plank. After building the dam after the downstream floodgate, even if i set the floodgate at 1. It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year. A floodgate that reacts to it being powered or not. 2 only works with experimental v0. . 5 level a bit (around 0. Simple for early development, and works for most rivers, lakes, and aquifers. Morphnoob • 1 yr. Make beavers in thread mills have increased food and water demand ( a lot more water. Humans are long gone. placed on platforms and solid buildings) gutter. You will probably need to build a little wall of levees inbetween to not allow any water to leak. The mouse scroll wheel allows u to zoom in n out, also left click n drag to change camera angle. This is mainly because you start out with a lot of wide open space to build on. This is a map I made after update 3 came out. "เกมไม่เคยทำร้ายใคร. It's an excellent mod. 5, top damns floodgate drops 0. r/Timberborn • Tragedy strikes in Timberborn as a dynamite accident claims the lives of several hardworking beavers. . Like: At start of drought, close such and such floodgate. So if you place the support on a river bank, the river needs to be 2 deep where the large water wheel goes. down to my settlement, the water is now just staying there and its been about 2 in game days, the water is not being fed as the. Floodgate. The current version v2. Thunderstore is a mod database and API for downloading Timberborn mods. Go to Timberborn r/Timberborn. . I was messing around with reservoir setups and found out that if there is a free column with a single levee at the bottom, it does not speed up output of water. 5, the whole reservoir rapidly empties out in a huge gush. Usage First, you need to unlock the explosives factory in the Landscaping tab. Early Access. Maybe I am just going about building reservoirs not as efficiently as I could be. Our hearts go out to the families affected by this devastating event. Welcome to Timberborn. Baer1990 • 2 yr. If you use a single 3 high flood gate, and build the rest 6 high, then water will flow fairly slowly through the one wide gap above the floodgate. So, the platform is labeled as a solid object. There are also the more layback solution of open discharge dam, where you have a single block wide floodgate on the dam to allow water to drain any excess water above the gate "automatically". In this episode, I continue my look at Timberborn, which has just entered Early Access availability. I use it for housing the swimming pool, and the water inside is clear, no possibility for bad water to get in. Upvote. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Double Floodgate. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. 8. Solid object - building. Timberborn – Bugs and Suggestions staff will be able to see your email address. It should contain the maximum amount of water possible given surrounding mountains. Where the water enters the map if you build a levy say 4 or 5 tiles tall in comparison to the entry rocks, does water still pump in once the rocks…Add and vote up suggestions for Timberborn – Bugs and Suggestions. Since they can only be 3 tall, I can only use some of the. มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. The best way to empty a reservoir is using a single floodgate; you don't need that much water flow. Popular communities. Let's you set the gate at 0. 4. As an alternative to building levees on top of dams, I offer this suggestion. On the left a levee on the ground with a 3-height floodgate on top setup, on the right side a floodgate on the ground with a platform behind and levee (s) on top. That worked well, and as bad seasons got longer, I was able to dynamite it down to hold even. 5. The Plains is the map that the developer, Mechanistry, suggests you start out with. In other words make it wider. The wheel needs two blocks of depth from the level at which the land supports are. 2. ? doesn't sound right to me. Beyond your starting plateau you'll find forests are plagued with weeds and. Show graphs about. By Hectare. Showing 1 - 14 of 14 comments. Timberborn. An auto format for floodgate management. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Languages. break kelp. 50 water level. G4M5T3R Oct 4, 2021 @ 2:26am. Actually there are zero floodgates in this one. Upstream fills to 2m even though gate is at 1. It's a 1 block wide empty space (filled with platforms only so the beavers could walk past it during the build). They may allow you to prioritize something, but. 6. . Show graphs about. allocater Sep 19, 2021 @ 1:01am. Dams are set at 0. the Dam is a builiding who blocks water but allows some to pass through a spillway at the top. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The devs haven't made a good way to do that yet unfortunately. See full list on timberborn. levees will be the foundation of the structure. it steps back 1 tile, goes 2 tiles further, goes back another tile, goes 3 tiles further. This should keep the water levels equal between the left side river and the pond. 8. Generally, the available floodgate levels are sufficient for most scenarios. Thunderstore Communities. Some notes: 1. This could be exploited to drain water in case of flooding or to reduce the water level in a reservoir, On the image you could see I managed to set the water level to 3 by changing back and forth the floodgate. This is a mod that allows floodgates and pumps to be programed to start/pause on simple triggers, such as drought start/end. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. In case you experience problems, message me in the modding channel of the the Timberborn discord or message me directly (Knatte_Anka#6800). you switch back by going back to None. Levees will give you a full block and can stack. If the Inflow floodgate is instead set to 40% open (3/5 tick marks), then the inflow rate would be 3/5. As for refilling, build a water level next to the dam and, put all bar 1 floodgate at the dams usual full level and have the remaining one set to zero. If water level can be a X. 5, then water flows down until it reaches the point it wants then the floodgate goes up 0. e. "เกมไม่เคยทำร้ายใคร. 5m & stops completely, downstream drains fast. Not needed per se, but would be cool to have some sort of 'mass' transit option, like a tram, for larger maps. It can be raised from 0 blocks to 1 block in increments of 0. To all players who wish to build an artificial lake, I have this word of advice: As much as possible, build a lake that is connected to the main water source or deepen your rivers. #1. 2. 这是一场艰难的比赛,每个队员都有自己的最爱,但尘埃落定后,我们选择了三名获胜. Either for the mod itself, or even better if they implement into the game. It really screws with my system and really defeats the purpose of floodgates. e. Floodgate height reminder - Timberborn – Bugs and Suggestions. So far, I had been testing the second dam type in a 6m(3m open discharge capacity) open discharge dam which allow the water to further flow from. r/SatisfactoryGame • Rant: we should have the ability to “sink” liquids. The author of this thread has indicated that this post answers the original topic. 5m above 0m position. Lack of suitable places for water wheels makes early industry difficult as well. A suitable. ThePromethian. This plugin for Timberborn allows you to automate your Floodgates a little. Using Timberborn Dams is pretty straightforward - simply build the dam and it will partially impede the flow of water. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. This extra ability comes with an added build cost of requiring Planks. Btw I hope they'll fix it some day #4 < > Showing 1-4 of 4 commentsIt's mainly helpful in the mid game when you need to regulate water between sections using flood gates from a reservoir (if you have built one). The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical…ReSharer for Timberborn! View mod page; View image gallery; Canyon City Map. Now the wave that goes upstream causes the flow to stop(or even to reverse) while the regular flow continues to build up water which makes the return wave MUCH. with 1 lonely floodgate accessing the lower 3 levels and the rest the higher. say, 0. XX variable I want to have the gates have the same precision. As floodgates don't work as they should and you cant. 1-0748a0c "Update 2". It lets you build it up without time or resource cost, when you get it working you can then build it in game without the mod and save yourself the lost time and resource figuring out how to build it in game. I. fandom. With a proper dam or floodgate, you can trap water. Find all your Timberborn maps and Timberborn mods here! Find the game on Steam , Epic Games , GOG , Discord , Twitter . #14. Migrate your Beavers and move goods to the new. 5. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. It really screws with my system and really defeats the purpose of floodgates. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. Built on a 3x3 grid of large platforms, this district averages 24 well being for 120 beavers surviving on nothing but mushrooms and coffee. Timberborn - It's been a while, but the beavers are back with some QoL mods & we're trying out this beautiful custom map. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. Clicking that link should in theory open the discord in-browser app in a new tab, as well as adding the Timberborn server to your list of accessible servers (found listed. Bugs and Suggestions. I had a suggestion for additional triggers. The building would be a 3 wide, 4 high, 2 deep structure and builds. The build mode mod ( aka god mode ) is a good one to test ideas with. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. I can only utilize the top 3 layers (3 tile floodgate). 5 or 1 CM/s). Follow our initial tips above before you hit your first couple of dry seasons. hard. I've been trying to figure it out on my own, but I'm just running in circles and I'm tired of wasting time on the issue. Constant Flooding!!!! Please Help. 25 adjustment step - Timberborn – Bugs and Suggestions. 5. A large, flat, and relatively simple map that offers the easiest start available in Timberborn, it has a single river that flows into a large lake. The river. Unchecking the little box that appears will allow you to adjust just the one you have selected individually. You set the floodgates to. That being said, based on what I know from the Timberborn wiki website and my own experience, it is clear that barrelbots have the advantage of being able to work in districts without needing any. except with the later game IT pump. . Also same thing. Last updated: 2 years ago. Please make floodgates so they can be built up to any height desired by a player? I'll even build one block at a time like levees at this point, but an "enter height desired" box would be ideal. Last Update: 28 Dec 2022. Timberborn is a city-builder created by Mechanistry, launched in Steam Early Access and GOG Games in Development on September 15th, 2021. Timberborn – Bugs and Suggestions staff will be able to see your email. 5, then water flows down until it reaches the point it wants then the floodgate goes up 0. Right there it connects to the same from the other side. The Timberborn development team created a video, in which an elderly beaver speaks of the history of the "hoomans" and their demise, leading to the beavers rise is status. This metal monstrosity excavates Dirt from below, drilling deeper and deeper. Last updated: 2 years ago. 4. dams and the 3rd exit a floodgate, i raised the floodgate to . 2 only works with experimental v0. The bug appeared after switching to the experimental branch to test out the new Update 4. g. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Can you please make floodgates, dams and levees stackable? For example if I want to create a secluded pond or giant water tank at the top of a hill and have a flood gate or platform under some levees to allow for a controlled drain. With your consent, we may also use non-essential cookies to enhance your experience and understand how you interact. 3. Floodgates are landscaping buildings that block the flow of water up to an adjustable height. If you only care about stopping the flow once it's low, build a standard slit type dam and put a floodgate on the bottom 3 Z-levels - then water will always flow when high, and be controllable once is. Dynamite is used to remove a block of land that is directly below where the dynamite is placed.